![]() A new widow of the submarine sailor emotionally criticized Putin, and was forcibly tranquilized and removed from the room. It was not "Admiral Petrenko" but Putin himself who met with the families in a closed doors multi-hour meeting. Moreover, Putin did not interrupt his Black Sea vacation to engage in the rescue of the sailors. In fact, the new Russian President Vladimir Putin was the one who refused help for days. But it does not live up to its self-billing of a "true story." The film blames Navy admirals (sweet to see the old Max von Sydow one last time) for refusing foreign help. "Kursk" ("The Command") successfully recreates the tight life on a submarine. "Festen" was great "The Hunt" was excellent. If they take the port you just move it and begin again immediately.I watch all films by Thomas Vinterberg. The best part of the NEW game they wont know where your shipyard is unless they sink or capture one of your ships. It turned into some stupid strong arm game that was played out in DISCORD not in the game. This caused a stalemate the RVR game and essentially ruined it. To boot this made the crafting ports a target for player subterfuge and blackmail by the zerg clans. 80 for shipyards is a five 4 level ship something you never saw in the old game. You discount the effort it took to get a port up to your standards. How much timedo you think in hours it will take in grind for NSM, and how many will benefit from it?Īnd it will most likely not take 22 NSM, since the port normally already have some ressources. We where 3-5 guys doing it and we had it done in a day, with maybe 2 hours of gameplay. PPl could work together to make repairbuilding possible in a port. But hey it is more important for ppl to be able to make repairsįact is it way way easier before. ![]() Plus we ofc at the same time gladly forget ppl first have to grind 80 for port bonus and 20 for woods. Originally posted by andbsa:And I guess we take the easy part of what the top get and not what the avarage player get. So I honestly ask, once all the bugs are Ironed out of new combat system and I relearn everything why is the game better? Is it Just the same but Different? Honestly the way the devs have treated the community has tarnished there credibility, I have trouble justifying spending money on this game or there other projects. ![]() Made of masts because they bounce shot, and that shooting at rig doesn't matter. Now it Feels bad to hit a mast with aĬannon ball, where before it was a small reward. * I see cannon balls hitting mast that do nothing. * I see a new combat system that went from feeling like a high stakes high skill swordĭuel to hitting each other with crowbars. * I see the cannon damage system is so broken you want the smallest gun not biggest? * I see most of the players are new, that would be a good if I saw more old players. * I see that before the patch we had twice as many players. * I see Events that have rewards that are not relevant in the new meta I do want to see what was good in patch, I spend all my time in game now looking for it. I want to see some Grand vision, or a reason for the changes. ![]() Now it feels like I am a new player, this feels like sabotage. I put in 2000+ building up muscle memory. Put more effort into the game that is rich.I want my effort to be valued.not thrown away.The last patch felt like they took the gas and brake on my car and switched them for the laugh.
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